
moar funny pictures
I know one of the guys behind this site, and am very happy they're making such a good run of it.

Alain Breillatt's blog Picture Imperfect is one of a few blogs I read and enjoy regularly. If you are a practitioner of the product management craft, you will too.First, we find buyers who want holes in the ground, not shovels. Second, we learn if they want that hole to bury a dead body or to plant a tree. We only allow people to buy from us who a) have the problem and b) exhibit the values systems that we want aligned with our brand. It is partnerships we seek, after all, not customers.
And, yes, the kids are all looking for alternative platforms, but what do kids know? Seriously, what do they know?
Some leadership teams attempt to create culture by acting as wordsmiths, spending untold hours carefully crafting vision, mission and values statements. That's unfortunate, because in the end culture is not created by words plastered on the wall or carried around on laminated cards, but rather culture is defined by actions on the ground.
A winning company culture is simple and emphasizes three areas: serving the customer, growing the business, and developing employees. A losing culture is confusing and complex, places customer needs behind those of the company, and emphasizes personal gain over team achievement. Your thoughts?
A winning culture is aligned, motivated, trusting and open.
A winning culture *believes* in the destination and the journey.
A winning culture creates its own energy.
A winning culture welcomes new members.
A winning culture breathes, adapts, forgives, learns.
A winning culture knows deep down that its very existence is a major competitive differentiator, and that sustaining that differentiator takes energy.
A winning culture is focused on solving meaningful problems with authentic solutions.


Dark Room is a full screen, distraction free, writing environment. Unlike standard word processors that focus on features, Dark Room is just about you and your text.
Basically, Dark Room is a clone of the original WriteRoom that is an OS X (tiger) exclusive application. It is a child of necessity, as there were no viable alternatives in Windows to produce the same behavior. Sure, you can kind of emulate the behavior by jumping through a bunch of hoops in Word/Writer, but it isn’t the same. Also, you can do something similar in emacs, but who wants to learn a bunch of obscure keyboard shortcuts?
The goal of the project is to capture the essence of WriteRoom, while keeping it simple and just as free.
How much should Sales be involved in Product Development?
We will develop about 10-15 new models this year, the list of which has been agreed upon with Sales at the end of last year.
Since then, we've been discussing these new projects with Sales at each of the monthly meeting they're holding.
I have the feeling that this was a bad idea; the projects have almost been re-discussed from the beginning each month, and there's still endless discussions about what the projects are exactly. The scope just keeps changing.
In my opinion, we should just keep them informed, through the meeting, of the progress of the projects (on track, waiting, ...). Not more.
What's your take on this?